Hi! I am Tibor Koller, game designer with 7 years of experience in the mobile game industry. I have worked Level, Feature, Content Design, but i feel most at home as a System Designer, translating abstract ideas into rule sets and mathematical models. Creating fun is developing systems that, like gears in clocks, fit, work together and start up big things that make players excited.
I am an analytical problem solver who thrives in collaborative teams. I always ask for feedback, and always give feedback when asked to.

I want to grow, learn whenever possible and become an expert in Game Design.

I cannot live without creativity, so in my spare time i design and build guitar effects, create some electronic bleep bloops, cook or ferment something crazy.